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Jr 3d animatorHPL Gamedesign Corporation

Workplace: MetroManila, Manila
Salary: Negotiable
Work form: Full time
Posting Date: 24/10/2025
Deadline: 25/08/2023

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Salary Details
Negotiable
Job Address
82 Road 3 Project 6 Quezon City
Job Description
 
A level designer plays a critical role in the game development process, responsible for creating engaging and immersive levels that provide exciting gameplay experiences. They work closely with the game design team to design, develop, and implement various game levels, ensuring they align with the overall vision and mechanics of the game. 
Responsibilities:
Collaborate with the creative team to grasp the game's design and vision.
Contribute to brainstorming sessions and work with artists, writers, and game designers to create levels that align with the game's theme, mechanics, and narrative.
Creates detailed plans and layouts for the level, including the placement of objects, obstacles, enemies, and interactive elements.
Design the terrain, architecture, and other environmental features to ensure a cohesive and visually appealing world.
Must have a deep understanding of the game's mechanics and systems.
Design levels that showcase and challenge players' abilities, considering factors such as pacing, difficulty progression, and opportunities for exploration, puzzle-solving, combat, or other gameplay features.
Playtest and iterate on their designs to ensure a well-balanced and enjoyable experience.
Gather feedback from playtesters or other team members, make adjustments to the level's layout, difficulty, or pacing, and refine the gameplay experience based on the collected data and observations.
Create clear and comprehensive documentation to communicate their design intentions, including level flowcharts, diagrams, or written guidelines.
Collaborate with various members of the development team throughout the production process.
Work closely with artists to ensure the visual assets align with the level design, collaborate with programmers to implement gameplay mechanics and systems, and coordinate with audio designers to create immersive soundscapes.
Should have a good understanding of the game development tools and engines used in the project.
Must be capable of using level editors or other software to build, modify, and test levels effectively.
Requirements and Qualifications:
A bachelor's degree in computer science or a related field is often preferred, although not always required.
Strong knowledge of game design principles, level design theory, and gameplay mechanics.
Familiarity with various game genres and an understanding of what makes a level engaging and enjoyable.
Experience in level design for games, whether through personal projects, internships, or professional experience.
Knowledge of level design tools and software commonly used in the industry, such as level editors or game engines
Ability to showcase a portfolio of previous-level design work that demonstrates creativity, problem-solving skills, and an understanding of player experience.
Proficiency in level design tools and software, such as level editors, scripting languages, or 3D modeling software
Understanding of gameplay scripting or visual scripting systems commonly used in game engines.
Basic understanding of programming concepts and the ability to communicate effectively with programmers to implement good-level experience.
Strong creative and artistic abilities to design unique and engaging levels.
Ability to analyze gameplay mechanics and translate them into well-designed levels.
Problem-solving skills to identify and address potential issues or challenges in level design, such as pacing, difficulty balancing, or player progression.
Excellent communication skills to effectively collaborate with team members, including artists, programmers, and designers.
Ability to give and receive constructive feedback and iterate on level designs based on feedback received.
Strong teamwork and interpersonal skills to work in a collaborative, deadline-driven environment.
Willingness to adapt to evolving project requirements and learn new tools or techniques as necessary.
Stay updated with the latest trends and advancements in level design and the gaming industry.
Job Requirements
Level Design, Unreal Engine
Job Type
Skilled/Other Services
Working Hours
09:00 AM to 06:00 PM
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Other Info

NCR, Metro Manila, Manila, Philippines
2 Years
Full-time
Negotiable
Bachelor's / College Degree
1 Vacancies

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HPL Gamedesign Corporation

About the company

HPL Gamedesign Corporation jobs

82 Road 3 Project 6 Quezon City


Position Jr 3d animator recruited by the company HPL Gamedesign Corporation at MetroManila, Manila, Joboko automatically collects the salary of Negotiable, finds more jobs on Jr 3D Animator or HPL Gamedesign Corporation company in the links above

About the company

HPL Gamedesign Corporation jobs

82 Road 3 Project 6 Quezon City

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