3d character Artist (mid-level)HPL Game Design Corporation

Workplace: MetroManila, Quezon, Manila
Salary: Agreement
Work form: Full time
Posting Date: 24/10/2025
Deadline: 29/02/2024

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Character artists transform 2D illustrations and concept art, or scans of live-action actors, into 3D models with a framework that can be rigged, anatomical limbs, and finished textures. This work is vital to the believability of the production as these elements need to fit seamlessly into the footage for the final product to be believable.
Role & responsibilities of a character artist in the film and games industry:
Producing high-quality, anatomically feasible, photo-real or stylized CG character models in line with brief and/or reference material
Interpret abstract ideas or concept art into the creation of compelling photo-real or stylized character
Presenting work in a turntable-style environment with acceptable lighting for progress reviews and approval (including scale reference)
Ensuring consistency of UV mapping and polygonal subdivisions
Researching reference materials for aesthetics and genre of game, film, or animation
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Quezon City, Metro Manila
Permanent
Full-time

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HPL Game Design Corporation

About the company

HPL Game Design Corporation jobs

Project 6, Metro Manila


Position 3d character Artist (mid-level) recruited by the company HPL Game Design Corporation at MetroManila, Quezon, Quezon, Manila, Joboko automatically collects the salary of , finds more jobs on 3D Character Artist (Mid-level) or HPL Game Design Corporation company in the links above

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HPL Game Design Corporation jobs

Project 6, Metro Manila

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