About the job Mobile UI/UX Designer/Artist Duties and Responsibilities:
Design the logic, layout, and flow of all the in game user interface elements so that they are easy to understand and navigate
Collaborate with the Art Director, Lead Artist, Game Engineers and Game Designers to develop wireframes, prototypes and visual mocks that meet design requirements
Create journey maps, user flows and click throughs
Create and manage design systems
Create game ready art mockups to illustrate game flow and the user interface design
Iterate on designs according to work reviews, changing requirements, and internal feedback
Create, edit, and optimize high quality UI/UX assets
Provide programmers with clear specifications of UX components
Conduct surveys, focus groups, playtests and on-store tests to validate and test designs
Qualifications:
3+ years professional experience in UI/UX or graphic design, within the web and/or gaming industry
You've been part of a team while shipping at least 2 mobile games
Visual design skills that showcase a keen eye for intuitive design, composition, layout, and interaction considerations
Ability to create wireframes, animated motion-comps and develop interactive prototypes of your designs
You have demonstrated ability to innovate and design exceptional user experiences
Ability to work within, expand, create and document style guides
You have strong understanding of Human-Computer Interaction.
You know what people are drawn to in menu layouts and visuals, and what makes a design easily accessible and understandable
Expert proficiency with Adobe Photoshop, Illustrator, XD and other industry tools
Familiar with Unity and how to modify scripts and scenes.
Familiarity with producing multi-resolution source assets
Very good written and spoken English
Can speak in German
NarraSoft
Design the logic, layout, and flow of all the in game user interface elements so that they are easy to understand and navigate
Collaborate with the Art Director, Lead Artist, Game Engineers and Game Designers to develop wireframes, prototypes and visual mocks that meet design requirements
Create journey maps, user flows and click throughs
Create and manage design systems
Create game ready art mockups to illustrate game flow and the user interface design
Iterate on designs according to work reviews, changing requirements, and internal feedback
Create, edit, and optimize high quality UI/UX assets
Provide programmers with clear specifications of UX components
Conduct surveys, focus groups, playtests and on-store tests to validate and test designs
Qualifications:
3+ years professional experience in UI/UX or graphic design, within the web and/or gaming industry
You've been part of a team while shipping at least 2 mobile games
Visual design skills that showcase a keen eye for intuitive design, composition, layout, and interaction considerations
Ability to create wireframes, animated motion-comps and develop interactive prototypes of your designs
You have demonstrated ability to innovate and design exceptional user experiences
Ability to work within, expand, create and document style guides
You have strong understanding of Human-Computer Interaction.
You know what people are drawn to in menu layouts and visuals, and what makes a design easily accessible and understandable
Expert proficiency with Adobe Photoshop, Illustrator, XD and other industry tools
Familiar with Unity and how to modify scripts and scenes.
Familiarity with producing multi-resolution source assets
Very good written and spoken English
Can speak in German
NarraSoft
Other Info
Philippines
Permanent
Full-time
Permanent
Full-time
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NarraSoft
About the company
NarraSoft jobs
Philippines
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About the company
NarraSoft jobs
Philippines