About the job Character Artist Duties and Responsibilities:
3D model and texture creation for stylized characters/creatures using 3DSmax, Adobe Photoshop, and 3D-Coat as well as other proprietary art tools. • Work from provided concept or from verbal / written art direction. • Work with Animation to make sure Models are clean and that cuts are appropriately made for the movements required. • Undergo review stages of the character and further polish process as requested. • Other related duties as assigned.
Qualifications:
1+ years creating professional character assets in the game industry. • Extensive working knowledge of Photoshop, 3DSMax (2013) and 3D-Coat. • Experience in modeling and texturing low poly characters/creatures (2500 triangles or less for models) (1024 x 1024 or less for textures). • Proficient with creating hand-painted textures. • Strong UV layout skills.
Demonstrates characteristics to work respectfully and effectively with all levels of employees within the Art Team as well as with other departments to achieve mutual goals. • The ability to handle multiple tasks and work in a fast-paced environment while remaining calm and positive under pressure and meet tight deadlines at all times. • Must have excellent attention to detail, accuracy, use good artistic judgment, prioritization skills, and be able to identify and resolve problems in a timely manner. • High degree of professionalism and interpersonal skills. • Experience with.DDS files and the Gambryo game engine are a plus. • Strong time management skills with the ability to multitask requirements and feedback gathering across disciplines, assess risk, define priorities, and resolve problems while meeting deadlines. • Excellent critical and analytical skills, and high attention to detail. • Strong written and verbal communication.
NarraSoft
3D model and texture creation for stylized characters/creatures using 3DSmax, Adobe Photoshop, and 3D-Coat as well as other proprietary art tools. • Work from provided concept or from verbal / written art direction. • Work with Animation to make sure Models are clean and that cuts are appropriately made for the movements required. • Undergo review stages of the character and further polish process as requested. • Other related duties as assigned.
Qualifications:
1+ years creating professional character assets in the game industry. • Extensive working knowledge of Photoshop, 3DSMax (2013) and 3D-Coat. • Experience in modeling and texturing low poly characters/creatures (2500 triangles or less for models) (1024 x 1024 or less for textures). • Proficient with creating hand-painted textures. • Strong UV layout skills.
Demonstrates characteristics to work respectfully and effectively with all levels of employees within the Art Team as well as with other departments to achieve mutual goals. • The ability to handle multiple tasks and work in a fast-paced environment while remaining calm and positive under pressure and meet tight deadlines at all times. • Must have excellent attention to detail, accuracy, use good artistic judgment, prioritization skills, and be able to identify and resolve problems in a timely manner. • High degree of professionalism and interpersonal skills. • Experience with.DDS files and the Gambryo game engine are a plus. • Strong time management skills with the ability to multitask requirements and feedback gathering across disciplines, assess risk, define priorities, and resolve problems while meeting deadlines. • Excellent critical and analytical skills, and high attention to detail. • Strong written and verbal communication.
NarraSoft
Other Info
Philippines
Permanent
Full-time
Permanent
Full-time
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NarraSoft
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NarraSoft jobs
Philippines
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